Make sure you’re in object mode and selected only the armature object. If you’re working on a single player game and having no problems go for it of course. And you’ll have a hard time if you decide to use root motion in a multiplayer game. It gives weird results time to time in my experience. What about the root motion option in Unreal Engine? Doesn’t Mixamo have the option to make animations in place directly? We should be able to enable Blender to do those things for us and that was my sole purpose making this addon. I think we shouldn’t be the ones who do the same thing repeatedly. If you use a lot of Mixamo animations, you would be doing the same thing again and again to make them in place. It just shortens the process of making an animation in place. This addon has been developed to be a time saver, a convenience, a tool that can make your workflow easier. Well yes but not easier than a single click or a shortcut you would assign for it. Isn’t making an animation in place fairly easy using the graph editor in Blender anyway?
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